Clasificación jerárquica
Clasifica documentos mediante jerarquías profundas de patentes, productos minoristas, biomedicina y código fuente, utilizando búsqueda en haz paralela sobre probabilidades de elección TypeSafe.
Traducido automáticamente del en, sin revisión. Solo como referencia rápida.

Existe una gran cantidad de datos en forma de jerarquías estructuradas, como taxonomías, jerarquías de sistemas de archivos, estructuras de sitios web, repositorios de código, organigramas, ontologías biológicas, habilidades de LLM, políticas de moderación, etc. El objetivo de la Clasificación Jerárquica es recorrer la jerarquía hasta llegar al nodo hoja correcto, que es la clasificación final. Esto encaja perfectamente con la primitiva Choice de TypeSafe. Encontramos la hoja más probable clasificando el documento en cada nodo (comenzando por la raíz) y luego avanzamos iterativamente hacia el siguiente nodo más probable hasta llegar a una hoja (Búsqueda Greedy).
La naturaleza paralela de la API también nos permite explorar múltiples caminos con preguntas paralelas
utilizando Beam Search para mejorar el rendimiento. Las llamadas a la API TypeSafe del libro de recetas evalúan cada una
simultáneamente K caminos de la jerarquía. La búsqueda en haz mantiene los mejores K caminos
por una probabilidad de arista media geométrica: product(edge_probabilities) ** (1 / decisions),
y poda el resto. La probabilidad está normalizada por longitud para que las hojas superficiales y profundas
se comparen de manera justa.
Descomponer el problema en una jerarquía como esta tiene sus propios beneficios:
- Observabilidad
- identificar en qué nodos ocurren más tus clasificaciones erróneas
- medir el número de veces que se atraviesa cada nodo y arista
- Testabilidad
- realizar pruebas unitarias y medir el impacto de las actualizaciones de jerarquía en el rendimiento de la clasificación
-
Jerarquías utilizadas en este cookbook
- CPC 2026.05: materia de patentes, desde secciones tecnológicas amplias hasta invenciones específicas.
- Shopify 2026-02: categorías de productos minoristas, desde departamentos de tiendas hasta tipos de productos específicos.
- MeSH 2026: temas biomédicos desde dominios amplios hasta condiciones específicas. MeSH es un DAG, por lo que un descriptor puede aparecer bajo múltiples padres; esta demo expande sus rutas oficiales de números de árbol.
- Archivos CookSafe: jerarquía del repositorio de recetas de TypeSafe, buscado desde carpetas hasta archivos fuente.
Métodos
- Búsqueda voraz: elige el hijo con mayor probabilidad y descarta todas las alternativas. Un error temprano no puede recuperarse.
- Búsqueda por haces: conserva
Kcaminos plausibles y clasifica cada frontera en paralelo. La evidencia más profunda puede reparar una decisión temprana ambigua. La hoja del camino con la mayor probabilidad geométrica media es la clasificación final. - TypeSafe Choice: cada nodo es una
Choicepregunta cuya distribución de probabilidad completa es sus aristas. Cada camino del haz se ejecuta como preguntas en paralelo, por lo que la exploración adicional añade poca latencia de reloj de pared. - Fórmula:
path_score = product(edge_probabilities) ** (1 / decisions)- utilizada para podar y comparar caminos
separation = top_path_score / second_path_score- métrica útil, pero no se usa para podar
- la razón compara la media geométrica del camino principal contra su rival más cercano.
- Cerca de
1×es ambiguo - Una gran razón significa una separación clara.
- Notas sobre métricas:
- una métrica diferente como
min(top_prob/second_top_prob)que optimizaría para caminos que tienen decisiones muy claras en cada nodo. - usa
exp(mean(log(probs)))en lugar deproduct(edge_probabilities) ** (1 / decisions)para evitar errores de precisión en jerarquías que son muy profundas (por ejemplo, >10 capas)
Cargar y visualizar las jerarquías de ejemplo
Estos ayudantes descargan las fuentes de taxonomía fijadas, las analizan en árboles de hijos directos y renderizan cada recorrido de búsqueda como un SVG estático.
import html
import os
import shutil
import textwrap
import urllib.request
from collections import defaultdict
from concurrent.futures import ThreadPoolExecutor
from pathlib import Path
from typing import NamedTuple, TypeAlias
from xml.etree import ElementTree
from zipfile import ZipFile
from cooksafe import JsonCache
from IPython.display import Markdown, display
from typesafe_sdk import Choice, RetryPolicy, TypeSafeClient
Tree: TypeAlias = dict[str, "Tree"]
class Hierarchy(NamedTuple):
"""One query and a complete hierarchy.
:param slug: filename-safe taxonomy name.
:param name: display name.
:param version: pinned dataset version.
:param source_url: hierarchy source.
:param node_count: number of loaded hierarchy nodes.
:param document: unstructured text classified by TypeSafe.
:param expected_leaf: expected final classification.
:param tree: nested direct-child menus.
"""
slug: str
name: str
version: str
source_url: str
node_count: int
document: str
expected_leaf: str
tree: Tree
CPC_URL = (
"https://www.cooperativepatentclassification.org/sites/default/files/"
"cpc/bulk/CPCSchemeXML202605.zip"
)
SHOPIFY_URL = (
"https://raw.githubusercontent.com/Shopify/product-taxonomy/"
"v2026-02/dist/en/categories.txt"
)
MESH_URL = "https://nlmpubs.nlm.nih.gov/projects/mesh/MESH_FILES/xmlmesh/desc2026.zip"
MESH_CATEGORIES = {
"A": "Anatomy",
"B": "Organisms",
"C": "Diseases",
"D": "Chemicals and Drugs",
"E": "Analytical, Diagnostic and Therapeutic Techniques, and Equipment",
"F": "Psychiatry and Psychology",
"G": "Phenomena and Processes",
"H": "Disciplines and Occupations",
"I": "Anthropology, Education, Sociology, and Social Phenomena",
"J": "Technology, Industry, and Agriculture",
"K": "Humanities",
"L": "Information Science",
"M": "Named Groups",
"N": "Health Care",
"V": "Publication Characteristics",
"Z": "Geographicals",
}
def _download(url: str, path: Path) -> Path:
"""Download a pinned dataset once.
:param url: official dataset URL.
:param path: local cache path.
:returns: local dataset path.
"""
if path.exists():
return path
path.parent.mkdir(parents=True, exist_ok=True)
temporary_path: Path = path.with_suffix(path.suffix + ".tmp")
request = urllib.request.Request(
url, headers={"User-Agent": "typesafe-taxonomy/1.0"}
)
with urllib.request.urlopen(request, timeout=120) as response:
with temporary_path.open("wb") as file:
shutil.copyfileobj(response, file)
temporary_path.replace(path)
return path
def _insert(tree: Tree, path: tuple[str, ...]) -> None:
subtree_value: Tree = tree
for label in path:
subtree_value = subtree_value.setdefault(label, {})
def _cpc_title(item: ElementTree.Element) -> str:
class_title: ElementTree.Element | None = item.find("class-title")
if class_title is None:
return ""
return " ".join(" ".join(class_title.itertext()).split())
def _load_cpc(path: Path) -> tuple[Tree, int]:
titles: dict[str, str] = {}
levels: dict[str, int] = {}
parent_by_symbol: dict[str, str] = {}
children_by_symbol: defaultdict[str, list[str]] = defaultdict(list)
def visit(item: ElementTree.Element, parent_symbol: str | None) -> None:
symbol: str | None = item.findtext("classification-symbol")
next_parent: str | None = parent_symbol
if symbol:
title: str = _cpc_title(item)
if title:
titles[symbol] = title
levels[symbol] = min(levels.get(symbol, 99), int(item.attrib["level"]))
if (
parent_symbol
and parent_symbol != symbol
and symbol not in parent_by_symbol
):
parent_by_symbol[symbol] = parent_symbol
children_by_symbol[parent_symbol].append(symbol)
next_parent = symbol
for child in item.findall("classification-item"):
visit(child, next_parent)
with ZipFile(path) as zip_file:
names = sorted(
name
for name in zip_file.namelist()
if name.startswith("cpc-scheme-") and name.endswith(".xml")
)
for name in names:
root = ElementTree.fromstring(zip_file.read(name))
for item in root.findall("classification-item"):
visit(item, None)
labels: dict[str, str] = {
symbol: f"{symbol} {titles.get(symbol, '')}".strip() for symbol in levels
}
def build(symbol: str) -> Tree:
return {
labels[child]: build(child) for child in children_by_symbol.get(symbol, [])
}
root_symbols: list[str] = sorted(
symbol for symbol, level in levels.items() if level == 2
)
tree: Tree = {labels[symbol]: build(symbol) for symbol in root_symbols}
return tree, len(labels)
def _load_shopify(path: Path) -> tuple[Tree, int]:
tree: Tree = {}
category_count: int = 0
for line in path.read_text().splitlines():
if not line or line.startswith("#"):
continue
_, path_text = line.split(" : ", maxsplit=1)
category_path: tuple[str, ...] = tuple(path_text.strip().split(" > "))
_insert(tree, category_path)
category_count += 1
return tree, category_count
def _load_mesh(path: Path) -> tuple[Tree, int]:
"""Load every official MeSH tree-number path.
A descriptor may have multiple tree numbers because MeSH is a DAG. Expanding
those positions into paths makes it usable by the tree-oriented beam search.
:param path: MeSH descriptor XML ZIP.
:returns: expanded tree and position count.
"""
with ZipFile(path) as zip_file:
root: ElementTree.Element = ElementTree.fromstring(
zip_file.read("desc2026.xml")
)
names_by_tree_number: dict[str, str] = {
tree_number.text: descriptor_record.findtext("DescriptorName/String", "")
for descriptor_record in root.findall("DescriptorRecord")
for tree_number in descriptor_record.findall("TreeNumberList/TreeNumber")
if tree_number.text
}
tree: Tree = {}
for tree_number in sorted(names_by_tree_number):
parts: list[str] = tree_number.split(".")
prefixes: list[str] = [
".".join(parts[:index]) for index in range(1, len(parts) + 1)
]
category_code: str = tree_number[0]
category_path: tuple[str, ...] = (
f"{category_code} {MESH_CATEGORIES[category_code]}",
*(f"{prefix} {names_by_tree_number[prefix]}" for prefix in prefixes),
)
_insert(tree, category_path)
position_count: int = len(names_by_tree_number) + len(tree)
return tree, position_count
CODEBASE_SNAPSHOT = Path("codebase_files.txt")
def _load_codebase(path: Path) -> tuple[Tree, int]:
"""Load the frozen CookSafe source-file hierarchy.
The listing is a snapshot of the repository's source files in the order a walk found them,
taken when this cookbook was rendered, rather than a walk of whatever tree the cookbook
happens to sit in. A live walk makes the taxonomy -- and every number derived from it --
depend on the reader's checkout, including untracked scratch files, so the shipped cache
stops describing the same tree. Line order is significant: sibling options are asked in the
order they appear here, so it is part of the question, not presentation.
:param path: file holding one repository-relative source path per line.
:returns: nested file tree and node count.
"""
tree: Tree = {}
node_paths: set[tuple[str, ...]] = set()
for line in path.read_text(encoding="utf-8").splitlines():
if not line.strip():
continue
hierarchy_path: tuple[str, ...] = ("CookSafe", *line.split("/"))
_insert(tree, hierarchy_path)
node_paths.update(
hierarchy_path[:index] for index in range(1, len(hierarchy_path) + 1)
)
return tree, len(node_paths)
def load_hierarchies(data_directory: Path = Path("datasets")) -> tuple[Hierarchy, ...]:
"""Load three public taxonomies and one frozen code hierarchy.
:param data_directory: cache directory for official raw files.
:returns: CPC, Shopify, MeSH, and CookSafe examples.
"""
cpc_tree, cpc_nodes = _load_cpc(
_download(CPC_URL, data_directory / "CPCSchemeXML202605.zip")
)
shopify_tree, shopify_nodes = _load_shopify(
_download(SHOPIFY_URL, data_directory / "shopify_categories_2026-02.txt")
)
mesh_tree, mesh_nodes = _load_mesh(
_download(MESH_URL, data_directory / "mesh_descriptors_2026.zip")
)
codebase_tree, codebase_nodes = _load_codebase(CODEBASE_SNAPSHOT)
return (
Hierarchy(
slug="cpc",
name="CPC patents",
version="2026.05",
source_url=CPC_URL,
node_count=cpc_nodes,
document=(
"Patent abstract: a freestanding structural wooden perch for poultry or "
"pet birds. The elevated roost has crossbars sized for bird feet and mounts "
"inside an aviary."
),
expected_leaf="A01K31/12 Perches for poultry or birds, e.g. roosts",
tree=cpc_tree,
),
Hierarchy(
slug="shopify",
name="Shopify products",
version="2026-02",
source_url=SHOPIFY_URL,
node_count=shopify_nodes,
document=(
"Furniture listing: a wall-mounted window shelf bed. This padded floating shelf "
"uses suction cups and a washable cushion as a sunny perch for one cat."
),
expected_leaf="Cat Window Beds & Perches",
tree=shopify_tree,
),
Hierarchy(
slug="mesh",
name="MeSH biomedical subjects",
version="2026",
source_url=MESH_URL,
node_count=mesh_nodes,
document=(
"Clinical abstract: Crohn disease with transmural ileocolonic inflammation, "
"skip lesions, abdominal pain, and chronic diarrhea. Colonoscopy showed "
"cobblestoning and biopsy found noncaseating granulomas; treatment with "
"infliximab produced remission."
),
expected_leaf="C06.405.469.432.500 Crohn Disease",
tree=mesh_tree,
),
Hierarchy(
slug="codebase",
name="CookSafe files",
version="snapshot 2026-08-06",
source_url=str(CODEBASE_SNAPSHOT),
node_count=codebase_nodes,
document=(
"Developer search: find the experimental Python module under x/eugene that "
"implements BM25, dense, and fused retrievers for legal RAG."
),
expected_leaf="retrievers.py",
tree=codebase_tree,
),
)
NODE_W, NODE_H = 300, 38
COL_W, ROW_H = 360, 50
PAD_X = 28
EDGE_TOP_K = 5
def subtree(tree: Tree, path: tuple[str, ...]) -> Tree:
"""Return the direct-child menu below ``path``.
:param tree: taxonomy root.
:param path: path from the taxonomy root.
:returns: child mapping at the path.
"""
subtree_value: Tree = tree
for label in path:
subtree_value = subtree_value[label]
return subtree_value
def _escape(value: object) -> str:
return html.escape(str(value), quote=True)
def _truncate(value: str, length: int = 33) -> str:
return value if len(value) <= length else value[: length - 1] + "…"
def _build_nodes(hierarchy: Hierarchy, result: dict) -> dict:
records: dict[tuple[str, ...], dict] = {
tuple(record["parent"]): record for record in result["records"]
}
best_path: tuple[str, ...] = tuple(result["beam"][0]["path"])
greedy_path: tuple[str, ...] = tuple(result["greedy"]["path"])
retained: set[tuple[str, ...]] = {tuple(path) for path in result["retained_paths"]}
def grow(path: tuple[str, ...]) -> list[dict]:
record: dict | None = records.get(path)
if record is None:
return []
children: list[dict] = []
probabilities: dict[str, float] = record["probabilities"]
ranked: list[tuple[str, float]] = sorted(
probabilities.items(), key=lambda item: item[1], reverse=True
)
shown_labels: set[str] = {label for label, _ in ranked[:EDGE_TOP_K]}
shown_labels.update(
label
for label, _ in ranked
if path + (label,) in retained
or path + (label,) == best_path[: len(path) + 1]
or path + (label,) == greedy_path[: len(path) + 1]
)
for label, probability in ranked:
if label not in shown_labels:
continue
child_path: tuple[str, ...] = path + (label,)
on_best_path: bool = child_path == best_path[: len(child_path)]
on_greedy_path: bool = child_path == greedy_path[: len(child_path)]
kind: str = (
"winner"
if on_best_path
else "greedy"
if on_greedy_path
else "beam"
if child_path in retained
else "alt"
)
children.append(
{
"label": label,
"probability": probability,
"kind": kind,
"children": grow(child_path),
}
)
return children
return {
"label": hierarchy.name,
"probability": None,
"kind": "root",
"children": grow(()),
}
def _layout(root: dict) -> tuple[int, int]:
rows: list[int] = [0]
maximum_depth: list[int] = [0]
def walk(node: dict, depth: int) -> None:
node["depth"] = depth
maximum_depth[0] = max(maximum_depth[0], depth)
if node["children"]:
for child in node["children"]:
walk(child, depth + 1)
node["row"] = (node["children"][0]["row"] + node["children"][-1]["row"]) / 2
else:
node["row"] = rows[0]
rows[0] += 1
walk(root, 0)
return maximum_depth[0], rows[0]
def render_svg(hierarchy: Hierarchy, result: dict, path: Path) -> None:
"""Write a standalone traversal SVG matching the Customer_ProdX visual language.
:param hierarchy: taxonomy demonstration.
:param result: beam-search result from the notebook.
:param path: output SVG path.
"""
root: dict = _build_nodes(hierarchy, result)
maximum_depth, row_count = _layout(root)
document_lines: list[str] = textwrap.wrap(
hierarchy.document,
width=105,
break_long_words=False,
break_on_hyphens=False,
) or [""]
document_y: int = 124
greedy_y: int = document_y + (len(document_lines) - 1) * 21 + 34
beam_y: int = greedy_y + 25
method_y: int = beam_y + 29
legend_y: int = method_y + 23
header_height: int = legend_y + 32
width: int = PAD_X * 2 + maximum_depth * COL_W + NODE_W
height: int = header_height + max(row_count, 1) * ROW_H + 34
edges: list[str] = []
nodes: list[str] = []
def node_x(node: dict) -> float:
return PAD_X + node["depth"] * COL_W
def node_y(node: dict) -> float:
return header_height + node["row"] * ROW_H
def walk(node: dict) -> None:
x_value, y_value = node_x(node), node_y(node)
for child in node["children"]:
child_x, child_y = node_x(child), node_y(child)
x1, y1 = x_value + NODE_W, y_value + NODE_H / 2
x2, y2 = child_x, child_y + NODE_H / 2
bend: float = COL_W * 0.38
edges.append(
f'<path class="edge {child["kind"]}" '
f'd="M{x1:.0f},{y1:.0f} C{x1 + bend:.0f},{y1:.0f} '
f'{x2 - bend:.0f},{y2:.0f} {x2:.0f},{y2:.0f}"/>'
)
edges.append(
f'<text class="prob" x="{x2 - 7:.0f}" y="{y2 - 5:.0f}" '
f'text-anchor="end">{child["probability"]:.2f}</text>'
)
walk(child)
kind: str = node["kind"]
label: str = _truncate(node["label"], 40)
nodes.append(
f'<g class="node {kind}"><title>{_escape(node["label"])}</title>'
f'<rect x="{x_value:.0f}" y="{y_value:.0f}" width="{NODE_W}" '
f'height="{NODE_H}" rx="7"/>'
f'<text x="{x_value + 11:.0f}" y="{y_value + 24:.0f}">'
f"{_escape(label)}</text></g>"
)
walk(root)
best: dict = result["beam"][0]
best_path: tuple[str, ...] = tuple(best["path"])
greedy_path: tuple[str, ...] = tuple(result["greedy"]["path"])
beam_leaf: str = best_path[-1] if best_path else "no leaf"
greedy_leaf: str = greedy_path[-1] if greedy_path else "no leaf"
beam_width: int = result["beam_width"]
separation_ratio: float = result["separation_ratio"]
document_text: str = "".join(
f'<text class="document" x="24" y="{document_y + index * 21}">'
f"{_escape(line)}</text>"
for index, line in enumerate(document_lines)
)
separation_text: str = (
">999×" if separation_ratio > 999 else f"{separation_ratio:.2f}×"
)
svg: str = f'''<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 {width} {height}"
width="{width}" height="{height}" role="img" aria-label="{_escape(hierarchy.name)} taxonomy beam search">
<style>
.bg {{ fill:#f6f7fb }}
text {{ font-family:ui-monospace,"SF Mono",Menlo,Consolas,monospace }}
.eyebrow {{ font-size:14px; font-weight:700; letter-spacing:1.2px; fill:#4f46e5 }}
.title {{ font:700 28px system-ui,-apple-system,"Segoe UI",sans-serif; fill:#181b28 }}
.document-label {{ font:700 12px system-ui,-apple-system,"Segoe UI",sans-serif; letter-spacing:1px; fill:#777c91 }}
.document {{ font:500 17px system-ui,-apple-system,"Segoe UI",sans-serif; fill:#303449 }}
.copy {{ font-size:14px; fill:#5c6178 }}
.result {{ font-size:14px; font-weight:700 }}
.greedy-result {{ fill:#c2410c }}
.beam-result {{ fill:#15803d }}
.edge {{ fill:none; stroke:#c9cee0; stroke-width:2 }}
.edge.winner {{ stroke:#15803d; stroke-width:2.5 }}
.edge.greedy {{ stroke:#ea580c; stroke-width:2.5 }}
.edge.beam {{ stroke:#4f46e5; stroke-width:2.2 }}
.edge.alt {{ opacity:.48 }}
.prob {{ font-size:12px; font-weight:600; fill:#5c6178 }}
.node rect {{ stroke-width:1.7 }}
.node text {{ font-size:13px }}
.node.root rect {{ fill:#f0f2f8; stroke:#e2e5f0 }}
.node.root text {{ fill:#5c6178 }}
.node.winner rect {{ fill:#e4f5ea; stroke:#15803d }}
.node.winner text {{ fill:#15803d; font-weight:700 }}
.node.greedy rect {{ fill:#fff0e8; stroke:#ea580c }}
.node.greedy text {{ fill:#c2410c; font-weight:700 }}
.node.beam rect {{ fill:#ecebfd; stroke:#4f46e5 }}
.node.beam text {{ fill:#181b28 }}
.node.alt rect {{ fill:#fff; stroke:#e2e5f0; stroke-dasharray:3 3 }}
.node.alt text {{ fill:#5c6178 }}
</style>
<rect class="bg" width="{width}" height="{height}" rx="14"/>
<text class="eyebrow" x="24" y="32">TYPESAFE · {hierarchy.name.upper()} · {hierarchy.version.upper()} · {hierarchy.node_count:,} NODES</text>
<text class="title" x="24" y="69">Greedy vs parallel beam search</text>
<text class="document-label" x="24" y="99">DOCUMENT</text>
{document_text}
<text class="result greedy-result" x="24" y="{greedy_y}">GREEDY TOP-1 → {_escape(_truncate(greedy_leaf, 105))}</text>
<text class="result beam-result" x="24" y="{beam_y}">BEAM K={beam_width} → {_escape(_truncate(beam_leaf, 105))}</text>
<text class="copy" x="24" y="{method_y}">parallel sibling Choices → keep {beam_width} by geometric mean p → top/second = {separation_text}</text>
<text class="copy" x="24" y="{legend_y}">orange = greedy green = beam winner purple = retained beam dashed = pruned</text>
{"".join(edges)}{"".join(nodes)}
</svg>'''
path.write_text(svg)
Implementar búsqueda voraz y por haz
Cada conjunto de hermanos se convierte en una Choice pregunta en la siguiente sección, que también
implementa
ambas estrategias de recorrido y mantiene las probabilidades que los diagramas estáticos necesitan.
HIERARCHIES = load_hierarchies()
MODEL, BEAM_WIDTH, MAX_DEPTH, EPSILON = "jev-1.12", 3, 12, 1e-9
client = TypeSafeClient(
api_key=os.environ["TYPESAFE_API_KEY"],
retry=RetryPolicy(max_retries=5, backoff_initial=1.0, backoff_max=20.0),
)
json_cache = JsonCache(Path("json_cache.json"))
@json_cache
def choose(state: str, labels: tuple[str, ...]) -> dict[str, float]:
"""Ask one atomic direct-child question and return its distribution."""
if len(labels) == 1:
return {labels[0]: 1.0}
question, keys = child_question(labels)
response = client.system_one(
state=state, questions={"child": question}, model=MODEL
)
probabilities = response.answers["child"].probabilities
return {label: probabilities[key] for key, label in keys.items()}
def child_question(labels: tuple[str, ...]) -> tuple[Choice, dict[str, str]]:
"""Build the direct-child Choice and its reversible option mapping."""
keys = {f"c{i}": label for i, label in enumerate(labels)}
question = Choice(
instructions="Which direct child category best matches this document?",
criteria=keys,
)
return question, keys
def extend_candidate(
candidate: dict, label: str, probabilities: dict[str, float]
) -> dict:
"""Append one edge and recompute its geometric-mean path score."""
is_decision: bool = len(probabilities) > 1
# Use log space for very deep trees to avoid floating-point precision loss.
probability_product: float = candidate["probability_product"] * (
max(probabilities[label], EPSILON) if is_decision else 1.0
)
decision_count: int = candidate["decision_count"] + is_decision
return {
"path": candidate["path"] + (label,),
"probability_product": probability_product,
"decision_count": decision_count,
"score": probability_product ** (1 / decision_count) if decision_count else 1.0,
}
def choice_record(path: tuple[str, ...], probabilities: dict[str, float]) -> dict:
"""Package one sibling decision for the traversal diagram."""
return {"parent": path, "probabilities": probabilities}
def beam_search(hierarchy: Hierarchy) -> dict:
"""Parallel width-three beam search using geometric-mean probability."""
beam = [{"path": (), "probability_product": 1.0, "decision_count": 0, "score": 1.0}]
records, retained_paths = [], {()}
for _ in range(MAX_DEPTH):
expandable = [
candidate
for candidate in beam
if subtree(hierarchy.tree, candidate["path"])
]
finished = [
candidate
for candidate in beam
if not subtree(hierarchy.tree, candidate["path"])
]
if not expandable:
break
with ThreadPoolExecutor(max_workers=BEAM_WIDTH) as executor:
distributions = list(
executor.map(
lambda candidate: choose(
hierarchy.document,
tuple(subtree(hierarchy.tree, candidate["path"])),
),
expandable,
)
)
expanded = []
round_records = []
for candidate, probabilities in zip(expandable, distributions, strict=True):
round_records.append(choice_record(candidate["path"], probabilities))
candidate_expanded = []
for label in probabilities:
candidate_expanded.append(
extend_candidate(candidate, label, probabilities)
)
expanded.extend(candidate_expanded)
beam = sorted(
finished + expanded,
key=lambda candidate: candidate["score"],
reverse=True,
)[:BEAM_WIDTH]
retained_paths.update(candidate["path"] for candidate in beam)
records.extend(round_records)
beam = sorted(beam, key=lambda candidate: candidate["score"], reverse=True)
return {
"beam": beam,
"records": records,
"retained_paths": sorted(retained_paths, key=lambda path: (len(path), path)),
}
def greedy_search(hierarchy: Hierarchy) -> dict:
"""Follow only the locally highest-probability child."""
path, probability_product, decision_count, records = (), 1.0, 0, []
for _ in range(MAX_DEPTH):
labels = tuple(subtree(hierarchy.tree, path))
if not labels:
break
probabilities = choose(hierarchy.document, labels)
records.append(choice_record(path, probabilities))
label = max(probabilities, key=probabilities.get)
if len(probabilities) > 1:
probability_product *= max(probabilities[label], EPSILON)
decision_count += 1
path += (label,)
score: float = (
probability_product ** (1 / decision_count) if decision_count else 1.0
)
return {"path": path, "score": score, "records": records}
def compare_searches(hierarchy: Hierarchy) -> dict:
"""Run beam and greedy, then merge their queried nodes for rendering."""
result = beam_search(hierarchy)
greedy = greedy_search(hierarchy)
recorded_paths = {tuple(record["parent"]) for record in result["records"]}
result["records"].extend(
record
for record in greedy["records"]
if tuple(record["parent"]) not in recorded_paths
)
result["greedy"] = greedy
result["beam_width"] = BEAM_WIDTH
top_score: float = result["beam"][0]["score"]
second_score: float = result["beam"][1]["score"]
result["separation_ratio"] = top_score / max(second_score, EPSILON)
return result
Compara los métodos
Ejecuta ambas estrategias en cuatro ejemplos etiquetados, compara sus hojas frente a las clasificaciones esperadas y visualiza las rutas que exploraron.
with ThreadPoolExecutor(max_workers=len(HIERARCHIES)) as executor:
results = list(executor.map(compare_searches, HIERARCHIES))
rows: list[dict[str, str | int | bool]] = []
for hierarchy, result in zip(HIERARCHIES, results, strict=True):
svg_path: Path = Path(f"{hierarchy.slug}_tree.svg")
render_svg(hierarchy, result, svg_path)
beam_path: tuple[str, ...] = tuple(result["beam"][0]["path"])
greedy_path: tuple[str, ...] = tuple(result["greedy"]["path"])
beam_leaf: str = beam_path[-1]
greedy_leaf: str = greedy_path[-1]
rows.append(
{
"hierarchy": hierarchy.name,
"nodes": hierarchy.node_count,
"expected leaf": hierarchy.expected_leaf,
"greedy leaf": greedy_leaf,
"beam K=3 leaf": beam_leaf,
"greedy correct": greedy_leaf == hierarchy.expected_leaf,
"beam correct": beam_leaf == hierarchy.expected_leaf,
"mean p": f"{result['beam'][0]['score']:.2f}",
"top/second": f"{result['separation_ratio']:.2f}×",
}
)
greedy_correct_count: int = sum(bool(row["greedy correct"]) for row in rows)
beam_correct_count: int = sum(bool(row["beam correct"]) for row in rows)
recovered_names: str = ", ".join(
str(row["hierarchy"])
for row in rows
if not row["greedy correct"] and row["beam correct"]
)
table_lines: list[str] = [
"| Hierarchy | Expected leaf | Greedy leaf | Beam K=3 leaf | Greedy correct | Beam correct |",
"| --- | --- | --- | --- | --- | --- |",
]
table_lines.extend(
"| "
+ " | ".join(
(
str(row["hierarchy"]),
str(row["expected leaf"]),
str(row["greedy leaf"]),
str(row["beam K=3 leaf"]),
"yes" if row["greedy correct"] else "no",
"yes" if row["beam correct"] else "no",
)
)
+ " |"
for row in rows
)
display(
Markdown(
"## Results\n\n"
"Each example has a known expected leaf. "
f"Beam search matched {beam_correct_count} of {len(rows)} expected leaves; "
f"greedy search matched {greedy_correct_count} of {len(rows)}. "
f"Keeping three paths recovered the expected classification for {recovered_names}.\n\n"
+ "\n".join(table_lines)
+ "\n\nThe diagrams show why the methods differ. Orange marks the greedy route, "
"green marks the winning beam route, purple marks other retained paths, and "
"dashed edges were pruned.\n\n"
+ "\n\n".join(
f"### {hierarchy.name}\n\n"
for hierarchy in HIERARCHIES
)
)
)
Resultados
Cada ejemplo tiene una hoja esperada conocida. La búsqueda en haz coincidió 4 de 4 hojas esperadas; la búsqueda codiciosa coincidió 2 de 4. Mantener tres caminos recuperó la clasificación esperada para las patentes CPC, productos Shopify.
| Jerarquía | Hoja esperada | Hoja greedy | Hoja Beam K=3 | Correcto greedy | Correcto beam |
|---|---|---|---|---|---|
| Patentes CPC | A01K31/12 Posaderos para aves de corral o pájaros, p. ej. posaderos | E99Z99/00 Materia no previsto en otra parte de esta sección | A01K31/12 Posaderos para aves de corral o pájaros, p. ej. posaderos | no | sí |
| Productos Shopify | Camas y posaderos para gatos con ventana | Sillas para mascotas | Camas y posaderos para gatos con ventana | no | sí |
| Asuntos biomédicos MeSH | C06.405.469.432.500 Enfermedad de Crohn | C06.405.469.432.500 Enfermedad de Crohn | C06.405.469.432.500 Enfermedad de Crohn | sí | sí |
| Archivos CookSafe | retrievers.py | retrievers.py | retrievers.py | sí | sí |
Los diagramas muestran por qué los métodos difieren. El naranja marca la ruta codiciosa, el verde marca la ruta de haz ganadora, el morado marca otras rutas retenidas y los bordes punteados fueron podados.